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CoD: Black Ops 6 Will Require Players To Be Online Across All Modes, Including Campaign
Call of Duty: Black Ops 6 was officially revealed following the Xbox Games Showcase, and now a new blog post from Activision confirms players will need continuous internet connection in order to play the game.
Activision says that an internet connection is required to play all modes in Black Ops 6, including the campaign, due to the game’s new texture-streaming technology. The statement from the publisher says this requirement is necessary because Call of Duty: Black Ops 6 will use texture streaming across all game modes, allowing the developer to “deliver the highest-quality visuals while also reducing the game’s overall storage space on your hard drive.”
While this can be a bummer for some players just looking to enjoy the story experience offline, Activision says the campaign can still be played on console without a premium subscription service such as Game Pass Core or PlayStation Plus.
As reported by Charlie Intel, the Call of Duty store is currently listing Black Ops 6 as a 300GB file, but that size is for the entire Call of Duty app, which currently includes MW2, MW3, and Black Ops 6 preorder files. Charlie Intel also reports that Activision has confirmed that the overall file size will be reduced once Black Ops 6 launches.
Here we highlight all the major announcements from the Black Ops 6 reveal, which includes campaign details, a new “omnimovement” system, and more. Black Ops 6 is also revealed to include more HUD customization than ever before.
Call of Duty: Black Ops 6 launches on October 25, and it will be available on Game Pass for day one. More details on Black Ops 6 will be announced during the Call of Duty Next event in August.